The only add that you should bother to defeat is the Collected Highwayman. The reason for this is because the Collected Highwayman will deal some serious damage to your heroes and gets a damage bonus when the Collector marks your team. Once you defeat any of his adds, there is a chance he will use Collect Call again to replenish his ranks, with the odds increasing with each add you kill, before becoming a guaranteed reaction to you killing all of his adds.Īs such, we recommend that you largely ignore the adds as the Collector will just summon them back again. You can throw a DoT on him too, as he has low resistance to both Bleed and Blight. There are two types of bosses: Bosses and Mini-bosses. Bosses tend to have a large health pool and have a gimmick that your party must get around. There are also special bosses in the Darkest Dungeon, Courtyard and Farmstead. Start the fight by using Stun on the Collector, this will give you a couple of turns without having to worry about his adds. Bosses are large, difficult enemies which the player encounters in the Ruins, Weald, Warrens, or the Cove. There can only ever be one of each of the latter, but there can be two Collected Highwaymen. Once his adds are summoned, the Collector will move to position four and his new adds will be in front of him. The Collector can summon "Collected" versions of the Highwayman, Vestal, and Man-at-Arms.
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